

The good news is that the higher quality textures of the PC version will make the "remastered" games look remarkably better.

Though the PS2 versions of each Splinter Cell title were well-received, the PC/Xbox versions were typically rated higher. The major differences between the PC/Xbox and PS2/GC versions of the original Splinter Cell titles were mostly due to the game's engine and graphics. Shacknews has contacted Ubisoft to learn more about the fate of Splinter Cell's bonus levels and whether or not the content will stealthily find a way onto the upcoming PS3 release. At the time of Splinter Cell: Chaos Theory's launch on PC, Ubisoft distributed a patch that would add the previously Xbox-exclusive DLC packs "Kola Cell," "Vselka Infiltration," and "Vselka Submarine" to the original PC version of the game. Splinter Cell: Pandora Tomorrow offered a few PS2 and GameCube-exclusive locales.

The sequel offered less in the way of differences between versions. Presumably, these missions won't be included in the remastered version. The original Splinter Cell on the PS2 featured some timeline changes versus the PC/Xbox versions, along with four exclusive levels.

Citing the goal of providing players with "the best possible content," he noted in a post on the PlayStation Blog that the PS2 versions of the games were not used because the PC versions included "more content and detail."ĭifferences between each version vary. Ubisoft PR Coordinator Alex Monney revealed that the upcoming Splinter Cell "Classic" Trilogy for the PS3 will feature remastered ports based on the PC releases of each title.
